Tag: campaign
Danger Room
Beware the swinging spheres of bludgeon-death. They had no respect for Hell Kat, and they got none for your PC either.
HSK Worldbuilding – Races, Part 5
Time for the dwarves to get some attention. I’ve been mulling them over since I got done with the elves, but it wasn’t until today that I really nailed down some of the details about their society. I think I’ve managed to strike a fine … Continue readingHSK Worldbuilding – Races, Part 5
The Proving Grounds
Boom. Another dungeon room(s) complete.
HSK Worldbuilding – Races, Part 4
Without further ado, let’s finish off the histories of the human cities. In the last post I wrote about the four Eastern-most settlements, so today I’ll cover the Western ones. If you’re doing this exercise yourself, rolling up random events for your cities, try to … Continue readingHSK Worldbuilding – Races, Part 4
HSK Worldbuilding – Races, Part 3
Well here they are, the histories of the various human settlements. Having randomly generated 50 years of history (10 x 5 year increments) I used those results to inform the story. Check out last week’s post for the City Events Table I used. A few … Continue readingHSK Worldbuilding – Races, Part 3
HSK Worldbuilding – Races, Part 2
In today’s post I’ll be looking at the human race as it exists in this new setting. I’m going to cover a few of the questions of how their society formed and then finish off with a tool that you can use to generate individual … Continue readingHSK Worldbuilding – Races, Part 2
The Hatchery
Here’s another area from that D&D module, the Hatchery. “As the water rises, the sahuagin lay more and more egg sacs, in preparation for their baron’s arrival.”
Levelled Up Paladin
I’m working up an illustration of my Dragonborn at a higher level. With some plate armour and a great-sword. I eventually settled on the colour scheme in the middle because it combines the white half-cape (symbolising his holy paladin nature) with the dull green coat … Continue readingLevelled Up Paladin
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