The Proving Grounds
Boom. Another dungeon room(s) complete.
Boom. Another dungeon room(s) complete.
Here’s another area from that D&D module, the Hatchery. “As the water rises, the sahuagin lay more and more egg sacs, in preparation for their baron’s arrival.”
“The long hall ascends like a wide staircase lined with pillars and terminates at a great Celestial Door made of opaque green glass and inlaid with wrought mithral. The walls are expertly crafted but plain, and the ceiling is carved in intricate pictograms and Celestial … Continue readingHeavenly Stairway
Another flooded room mapped out for that D&D Module.
Here’s a couple of near-finished rooms.
Here’s a little update on where that D&D adventure is at. Tactical maps are being framed up at the moment since the adventure itself is being run through some playtests. I’m slowly hacking my way through all the maps as they’re needed, while the other … Continue readingMapping the Tower
It didn’t quite feel done to me. So I added some light-show shit.
I’ve started work on the module’s map. Here you can see the isometric grid I’m working off and the basic floor plans coming together.
There must have been a lot of mad wizards back in the day.
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