A Dragonborn’s Pledge – WIP
I decided that between all my more serious art projects I should do some fun personal stuff. So here’s the start of an epic piece featuring my Dragonborn Paladin, Melchior.
I decided that between all my more serious art projects I should do some fun personal stuff. So here’s the start of an epic piece featuring my Dragonborn Paladin, Melchior.
In today’s post I’ll be looking at the human race as it exists in this new setting. I’m going to cover a few of the questions of how their society formed and then finish off with a tool that you can use to generate individual … Continue readingHSK Worldbuilding – Races, Part 2
Here’s another area from that D&D module, the Hatchery. “As the water rises, the sahuagin lay more and more egg sacs, in preparation for their baron’s arrival.”
I’m working up an illustration of my Dragonborn at a higher level. With some plate armour and a great-sword. I eventually settled on the colour scheme in the middle because it combines the white half-cape (symbolising his holy paladin nature) with the dull green coat … Continue readingLevelled Up Paladin
So here we are, with a pristine continent ready to be inhabited. I’ve already got a good idea where I’m going to be putting the various fantasy races, but for the sake of this series let’s take it step by step so you can see … Continue readingHSK Worldbuilding – Races, Part 1
“The long hall ascends like a wide staircase lined with pillars and terminates at a great Celestial Door made of opaque green glass and inlaid with wrought mithral. The walls are expertly crafted but plain, and the ceiling is carved in intricate pictograms and Celestial … Continue readingHeavenly Stairway
He’s a brass-blooded Dragonborn so I gave him a colour scheme based on weathered brass. Using the patina colour for his shirt and eyes.
Last week I quickly covered the basics of drawing up a continent and when we left off we had a rugged landmass, with mountain ranges and varied terrain types. This weeks entry will go over how I go about adding rivers, lakes, and forests. First … Continue readingHSK Worldbuilding – The Map, Part 2
Here’s another room from deep within the Ziggurat. And before you go getting your PC’s hopes up, it doesn’t work anymore.
Working on another character illustration. Who says paladins can’t dual-wield?
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