A Dragonborn’s Pledge – WIP 6
Only a little bit of progress today, I’m a bit preoccupied with playing Overwatch. 😛 At least I got the coat done.
Only a little bit of progress today, I’m a bit preoccupied with playing Overwatch. 😛 At least I got the coat done.
I got my first proper brush pack for Photoshop over the weekend and have been playing around a bit with all the options (seriously, there’s a lot of brushes in this pack). Long story short, I restarted the colouring on my dragonborn art. I thought that … Continue readingA Dragonborn’s Pledge – WIP 4
Got some colour today and I’m trying out a new texturing/shading style. Not 100% sure whether I like it though… 😐
Time for the dwarves to get some attention. I’ve been mulling them over since I got done with the elves, but it wasn’t until today that I really nailed down some of the details about their society. I think I’ve managed to strike a fine … Continue readingHSK Worldbuilding – Races, Part 5
Boom. Another dungeon room(s) complete.
Well here they are, the histories of the various human settlements. Having randomly generated 50 years of history (10 x 5 year increments) I used those results to inform the story. Check out last week’s post for the City Events Table I used. A few … Continue readingHSK Worldbuilding – Races, Part 3
I made some progress on my Dragonborn art today. I cleaned up the lines and started blocking out the background tones.
I decided that between all my more serious art projects I should do some fun personal stuff. So here’s the start of an epic piece featuring my Dragonborn Paladin, Melchior.
I’m working up an illustration of my Dragonborn at a higher level. With some plate armour and a great-sword. I eventually settled on the colour scheme in the middle because it combines the white half-cape (symbolising his holy paladin nature) with the dull green coat … Continue readingLevelled Up Paladin
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