Tag: art
Amnon, Tiefling Cleric
I’ve been drawing stuff for the internet as Highscore Kid for just over six years now and have been running Dungeons & Dragons games for over five. As Highscore Kid embarks on its seventh year I’ve decided to set up an overarching project based on … Continue readingAmnon, Tiefling Cleric
Shale – Dwarven Port
Shale Population: 8,000 permanent Located on the Western coast of the Celestine valley, Shale is a port city whose dwarven construction can be seen in the symmetry of its streets and the ingenuity of its design.
Shale – Skyside
The half of Shale that lies above ground is known to locals as Skyside. A well defended port dominates its western edge and it is here that the Dyrmoine clan’s fleet of juggernauts rests. Jutting out of the harbour is an incredibly tall barracks that … Continue readingShale – Skyside
Lander Whitelock – Lines
The concept for this character came about because I wanted to make a D&D fighter that played like a party leader. To start with I gave him a decent charisma score, proficiency in history and persuasion, and the inspiring leader feat (thanks to variant human). … Continue readingLander Whitelock – Lines
Orcs, Half-orcs, and Goblinoids
In my latest campaign I’ve been taking a careful look at some of the existing races and monsters and trying to come up with new twists. The goal is to create a unique version of a classic, while still allowing it to fill its usual … Continue readingOrcs, Half-orcs, and Goblinoids
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