After my last admittedly gloomy entry I found myself determined to make the most of all the free time that I’ve been presented with. The very next day I spent the morning researching where to buy custom PCs and in the afternoon took a train … Continue readingMy Canadian Life: The Grindstone
I’ve been working on a new campaign setting and playing around with some cartography for the various floating islands that make it up. Hi-resolution versions of all these maps are up on my Patreon.
I’ve been slowly working on this map for the last few months and I think it’s finally in a state where I’m okay sharing it. I plan to use this for a homebrew D&D game and will be adding town names and other labels … Continue readingThe Divided Kingdoms of Rence
I’ve started work on a new campaign setting, based on the idea of creating a low-magic and human-centric adventure. From the very start, I also wanted to explore the idea of two opposing sides that have clearly justifiable reasons for entering into a civil war. … Continue readingRence – A Low-magic Setting
Making some progress on the main city map for the upcoming webseries:
Starting work on a campaign map, ahead of my players’ trip into a new dangerous territory: The Blood Marches.
This holiday season I’m going to be running a 5e D&D one-shot for some close friends and family. I thought I’d make a cool map prop to use in the game and decided to try my hand at some watercolours.
Shale Population: 8,000 permanent Located on the Western coast of the Celestine valley, Shale is a port city whose dwarven construction can be seen in the symmetry of its streets and the ingenuity of its design.